// // File: print.c // print.c handles printing of pre-game strings // @author Josh Bicking // // // // // // // // // // // // // // // // // // // // // // // #define _BSD_SOURCE /* for unistd.h */ #ifdef _WIN32 # include # include # define SLEEP(delay) Sleep(delay/1000) // Unix builds require ncurses.h for the Ncurses library. // Unix also requires unistd.h for usleep(microseconds). // usleep/1000 = Sleep #else # include # include # define SLEEP(delay) usleep(delay) #endif #include #include #include "print.h" #include "pass.h" void slowPrint(char arr[], int size, int line){ for(int i=0; i