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README cleanup. Giving credit where credit is due.

Josh1147582 8 years ago
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README.md

@@ -53,6 +53,9 @@ Plans for the Future
 
 
 
-I DO NOT OWN THE IDEA FOR THIS GAME, NOR DO I CLAIM ANY OWNERSHIP
-OF FALLOUT 3 OR FALLOUT: NEW VEGAS. THOSE COPYRIGHTS ARE THE 
-PROPERTY OF BETHESDA SOFTWORKS.
+I do not own the idea for this game, nor do I claim any ownership
+of Fallout 3 or Fallout: New Vegas. Those copyrights are the 
+property of Bethesda Softworks.
+
+The included PDCurses dependencies are listed as Public Domain,
+and can be found at http://pdcurses.sourceforge.net/

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-# fallout-terminal-clone
-WHAT IS fallout-terminal-clone?
-	
-	fallout-terminal-clone is a modest recreation of the terminal hacking system
-	in Fallout 3 and Fallout: New Vegas developed with curses. It runs directly
-	in your terminal or command prompt. I mostly did this as a fun and 
-	interesting way to explore C.
-	
-INSTRUCTIONS
-
-	Use WASD to move, and ENTER to choose your selected letter. Ctrl-C to quit.
-
-BUILDING
-
-	WINDOWS
-
-		Requirements:
-			- mingw-g++ (C/C++ support for MinGW)
-
-		Once MinGW is installed with support for C/C++ compilation, simply copy
-		everything from src\deps\ into your MinGW folder. This will install the
-		necessary PDcurses libraries.
-		
-		Once this is finished, you can compile by running:
-		gcc FalloutTerminalWin.c -lpdcurses -static -o FalloutTerminal.exe
-
-		The -static flag is optional, but ensures you won't need to bundle
-		libpdcurses.dll with your binary.
-
-	LINUX
-
-		Requirements:
-			- gcc
-			- ncurses
-
-		Once the above dependencies are satisfied, simply run:
-		gcc FalloutTerminalLinux.c -lncurses -o FalloutTerminal
-		
-	OSX
-		
-		I don't have an OSX system to test compilation on. I would 
-		reccommend installing ncurses, then attempting the Linux
-		build instructions.
-
-
-PLANS FOR THE FUTURE
-
-	ADD a config file that allows you to:
-		change difficulty
-		change whether skips/shortcuts are available
-		launch another program after it's done
-	Possible mouse support?
-
-
-
-I DO NOT OWN THE IDEA FOR THIS GAME, NOR DO I CLAIM ANY OWNERSHIP
-OF FALLOUT 3 OR FALLOUT: NEW VEGAS. THOSE COPYRIGHTS ARE THE 
-PROPERTY OF BETHESDA SOFTWORKS.