Simple clone for Fallout 3/NV terminal hacking in curses

Josh1147582 fb7e05f523 Compiled OSX build with -static. Hopefully you won't need to manually 10 年之前
bin fb7e05f523 Compiled OSX build with -static. Hopefully you won't need to manually 10 年之前
src fb7e05f523 Compiled OSX build with -static. Hopefully you won't need to manually 10 年之前
.gitignore 621629c784 README cleanup. Giving credit where credit is due. 10 年之前
LICENSE.md 279137fdce Create LICENSE.md 10 年之前
README.md 5ab328d64e Added OSX support and binaries 10 年之前

README.md

fallout-terminal-clone

What is fallout-terminal-clone?

fallout-terminal-clone is a modest recreation of the terminal hacking system
in Fallout 3 and Fallout: New Vegas developed with curses. It runs directly
in your terminal or command prompt. I mostly did this as a fun and 
interesting way to explore C.

Instructions

Use WASD to move, and ENTER to choose your selected letter. Ctrl-C to quit.

Building

WINDOWS

    Requirements:
        - mingw-g++ (C/C++ support for MinGW)

    Once MinGW is installed with support for C/C++ compilation, simply copy
    everything from src\deps\ into your MinGW folder. This will install the
    necessary PDcurses libraries.

    Once this is finished, you can compile by running:
    gcc FalloutTerminalWin.c -lpdcurses -o FalloutTerminal.exe

    Make sure you include pdcurses.dll (found in src\dep\bin)
    with your binary.

LINUX

    Requirements:
        - gcc
        - ncurses

    Once the above dependencies are satisfied, simply open 
    a terminal in the src/ directory and run:
    gcc FalloutTerminalUnix.c -lncurses -o FalloutTerminal

OSX

    Requirements:
        Xcode Tools

    Install nurses on OS X as described here:
        https://gist.github.com/cnruby/960344

    Once this is finished, simply open 
    a terminal in the src/ directory and run:
    gcc FalloutTerminalUnix.c -lncurses -o FalloutTerminal

Plans for the Future

ADD a config file that allows you to:
    change difficulty
    change whether skips/shortcuts are available
    launch another program after it's done
Possible mouse support?

I do not own the idea for this game, nor do I claim any ownership of Fallout 3 or Fallout: New Vegas. Those copyrights are the property of Bethesda Softworks.

The included PDCurses dependencies are listed as Public Domain, and can be found at http://pdcurses.sourceforge.net/